Receipts + staged goals. Built to be exciting — but honest.
How We Use This Roadmap
XRPLOL is built in stages. We don’t use strict timelines here because we don’t want to promise dates we can’t guarantee.
Instead, we ship, improve, and document progress publicly (including in the Dev Log).
The point is simple: show what’s real, show what’s being built, and show where it’s going.
Already Shipped
These are real, verifiable milestones — not ideas.
LOLcals NFT Collection Complete
150-piece collection minted and distributed
Current utility: game skins + weekly boosts + eligibility to earn via Dodge the Dip
Dodge the Dip Live
Playable browser game with real reward mechanics
Automated payouts when playing/submitting with an NFT-holding wallet
Ongoing tuning and polish as the player base grows
LOLcals Weekly Program Active
Weekly payouts with four tiers:
• LOLcal • LOL Elite • Golden LOLcal • LOL Legend
Designed to reward consistent community participation
DEX Presence + Visibility Live
Market access and tracking across key venues
Focus listings: XMagnetic, FirstLedger, and DexScreener
Transparency Hub Published
Tokenomics documentation + wallet role clarity
On-chain verification links via Transparency page
Supply clarity: effective supply vs removed tokens
Automation & Community Ops Running
Automated systems supporting gameplay rewards
Bot-style tooling used to keep the ecosystem moving
Dev log maintained as public receipts
Now Building
The current focus is making what exists feel smooth, consistent, and “finished.”
xApp / XAMAN Compatibility In Progress
Match display + layout between web and in-app environments
Fix viewport edge cases and mobile scaling quirks
Eliminate “works for me but not for them” issues
UI/UX & Navigation Polish In Progress
Make all buttons consistent and reliable across screens